Frozen Female Hatchling

Frozen Female Hatchling
Name: Shard
Species: Amphista
Birthday: Tuesday, July 9, 2024
Owner: Demonshocky

Recent Clicks: Show/Hide
Stage Progress: 1.00%
Overall Progress: 47.20%

Element: Neutral An icon depicting the element Neutral

Most hatchlings are affectionate little creatures, always ready to play, eat, or at least nap. Amphista young, however, are not much like other hatchlings. From the moment they are born, they are most content when finding ways to torture everyone. It is fortunate that amphista hatchlings are lazy things. Amphistas are not active creatures, and tend to find one area and remain there. This makes it more difficult for amphista hatchlings to wreak vengeance, though they dearly love spitting venom at anyone who comes near, or tripping people. It is lucky that their venom is not as powerful when they are young, or else The Keep would be full of holes.

There are many strange and wondrous creatures who reside at The Keep, but amphistas may be the most unique. Whereas most creatures possess only one head, amphistas have two. They are indeed two beasts contained in one body, siblings who share each other's thoughts and knowledge. Their very existence is steeped in magic, and would do much good for all the magi, but amphistas are secretive beasts who prefer to keep their powers to themselves. They do not go out of their ways to help others, but are more content to watch from the shadows, observing everything and thinking their own dark thoughts. Amphistas may be the most difficult creatures of all to tame, as their natures tend to be dark. A magi must patiently train and discipline an amphista from the moment it is born: if the training is poor, the amphista will grow into a bitter and dangerous companion. Even when raised well, amphistas love nothing more than playing cruel pranks and scaring other creatures. Amphistas in the wild are confined to the deepest caves, where they live out their mysterious lives. To find an amphista egg is a rare occurrence, as they are carefully guarded and almost constantly protected. Because amphistas rarely move, villagers know where they live and never approach their dens. Towns may be nearby, though, for amphistas are not great threats if avoided. This is because, despite their cruel tempers, amphistas do not prey on animals or humans. These strange beasts eat ants, and nothing else.

Sprite art: GlassWalker (hatchling) | Description: Damien