Creatures 1111 & 1112

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Syndicate
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Creatures 1111 & 1112

Post by Syndicate »

May 4th 2020: Creatures 1111 and 1112 have been released
They are permanent creatures and will be able to breed.

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Creature 1111: Cornu Lutrinae

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Egg Text
Spoiler
This egg has faint speckles.

These creatures are commonly seen by travelers as they fly overhead, migrating between the icy tundra in the northern regions of Boreus and the cold lakes just north of Arkene. These sociable creatures travel in large flocks, and while individually their honks are noisy and irksome, together a flock can create a haunting melody as they pass by. Cornu lutrinae mate for life, and together they can create a song that will also match with the rhythm of their flock. A flock can move almost like one mind, both in the air as they migrate and even in the water. Individual flocks have individual songs, and each can elicit strange emotions in listeners, though no one has determined the meaning.
Hatchling Text
Spoiler
Cornu Lutrinae hatchlings are clumsy. Their wings are too small to fly and they haven???t yet developed the balance between their bird-like forelimbs and back paws. In the water, however, they are quite content, using their rudder-like tail to power through the rivers and streams of the Keep. They much prefer cold water, where their dense feathering keeps them safe and warm. When not swimming, they are very attached to their magi, and will clumsily follow them around the keep. While they follow, they will honk and chirp, apparently confused by their vocalizations not keeping in rhythm with anything their magi says.
Adult Text
Spoiler
As cornu lutrinae hatchlings mature, their strange honks and chirps become more rhythmic, as though they are lone notes in a longer song. Even cornu lutrinae hatched at the Keep, alone, will somehow find a flock of others of its kind, their songs eventually matching and finding its true cadence as others migrate overhead. A true mark of a fully grown, happy cornu lutrinae is when they find a flock to belong to. Despite traveling with their flock most of the time, a cornu lutrinae will always return to their magi if they are wanted or if their magi needs help, though no one quite understands how they know. Musicians and magi alike have studied the intricacies of the songs created by flocks of these creatures, though they may also contain notes that humans cannot hear.
Creature 1112: Cytrinae


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Egg Text
Spoiler
This egg has faint speckles.

Only the hardiest, most determined travelers who can brave the cold of Boreus will spot the elusive cytrinae. These beautiful creatures prefer to dwell either alone or with their chosen mate, making nests of snow on the banks of icy rivers. Cytrinae mate for life, and each cytrinae will devise a special call for their chosen partner. They spend a lifetime perfecting their song, and the sonorous call of a cytrinae will echo along the cold tundra of the northern region. Some have said it will lure people toward it, only for them to fall through thin ice and freeze in icy waters. These legends have been mostly debunked, though the song of a cytrinae is undeniably beautiful, and the power of the sound waves they create can even shatter ice.
Hatchling Text
Spoiler
Cytrinae hatchlings are not particularly attractive, with mottled grey feathers and an ungainly gait. Their wings are too small to fly and they haven???t yet developed the balance between their bird-like forelimbs and back paws. In the water, however, they are quite content, using their rudder-like tail to power through the rivers and streams of the Keep. They much prefer cold water, where their dense feathering keeps them safe and warm. When not swimming, they are very attached to their magi, and will clumsily follow them around the keep.
Adult Text
Spoiler
As Cytrinae hatchlings mature, their beauty becomes apparent. With long, elegant necks and tails, and splendid, snowy wings, there are few creatures that rival their grace. This elegance extends to their hunting prowess. They are powerful flyers and swimmers, able to hunt in the water or in the air. They can snatch a fish with their forelimbs if it is deep within the water, or they can grab prey from the water with their beak as they skim its surface. They can also use their powerful beaks to break through the ice if they dive into an icy lake, although they prefer to use the power of their song to shatter the ice beforehand.
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Last edited by Syndicate on May 4th, 2020, 11:43:40 pm, edited 6 times in total.


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Re: Creatures 1111 & 1112

Post by BBkat »

I am *very* curious as to what these'll hatch into b/c the description for the Cornu indicates it flys and honks which makes me think of brids (esp geese). But the name, means horned otter.
Cornu means horn and Lutrinae is the group that Otters belong to.
So a, flying horned otter? that sure would be, a thing.

So I have no idea what to expect from these eggs lol

edit:

It's an Otter-Goose gryphon thing.


(Cornu hatchling, female)
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Cornu Lutrinae hatchlings are clumsy. Their wings are too small to fly and they haven???t yet developed the balance between their bird-like forelimbs and back paws. In the water, however, they are quite content, using their rudder-like tail to power through the rivers and streams of the Keep. They much prefer cold water, where their dense feathering keeps them safe and warm. When not swimming, they are very attached to their magi, and will clumsily follow them around the keep. While they follow, they will honk and chirp, apparently confused by their vocalizations not keeping in rhythm with anything their magi says.
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Re: Creatures 1111 & 1112

Post by Azima »

Omg look at that cute hatchling. :D
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Re: Creatures 1111 & 1112

Post by Shakura »

Hmm... some kind of duck gryphons? Yesss
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Re: Creatures 1111 & 1112

Post by tempestsea »

nvm lol brain fart...
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Re: Creatures 1111 & 1112

Post by PrincessOfVampires »

leica wrote:Image
Male Cytrinae
Text:
Cytrinae hatchlings are not particularly attractive, with mottled grey feathers and an ungainly gait. Their wings are too small to fly and they haven???t yet developed the balance between their bird-like forelimbs and back paws. In the water, however, they are quite content, using their rudder-like tail to power through the rivers and streams of the Keep. They much prefer cold water, where their dense feathering keeps them safe and warm. When not swimming, they are very attached to their magi, and will clumsily follow them around the keep.

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Re: Creatures 1111 & 1112

Post by HobbitFeet »

Stupid question but... are they not flooding? I keep checking the Stream and I'm not seeing any changes.
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Re: Creatures 1111 & 1112

Post by Enchanteddil »

HobbitFeet wrote:Stupid question but... are they not flooding? I keep checking the Stream and I'm not seeing any changes.
They are available in the Trading Post, not the stream.
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Re: Creatures 1111 & 1112

Post by HobbitFeet »

Enchanteddil wrote:
HobbitFeet wrote:Stupid question but... are they not flooding? I keep checking the Stream and I'm not seeing any changes.
They are available in the Trading Post, not the stream.
OH! I missed that part. Thanks :lol:

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