Adult Female

Adult Female
Name: unnamed Morith
Family: Morith
Generation: 2nd
Species: Noctis Enox
Birthday: Wednesday, April 17, 2013
Owner: Nobody
Mother: Unconquerable
Father: Undefeated Draconna

Recent Clicks: Show/Hide
Stage Progress: 100%
Overall Progress: 100%

Element: Neutral An icon depicting the element Neutral

Although superstitions have most people believing these are creatures of doom, dark enoxes prevent untimely deaths - at least for their magi. A creature daring enough to attack an enox must either be lacking in wit or very enraged. Dark purple horns are powerful weapons, as well as hooves that can lash out at a moment's notice, often breaking bone. Wild enoxes are to be avoided, and it is known to be extremely difficult to steal an egg from these creatures. Unlike most horses, they do not travel in herds, and are very territorial, guarding their land with vengeance. In The Keep, they grow restless if not given free reign, and often leave for weeks to frequent Silva Forest. While they make powerful steeds, magi do not ride them to the northeast, for the common folk fear them - rightly so.

So bizarre as to be almost a figment of imagination, noctis enoxes are strange creatures. A blend of horse, dragon, and bird, their presence in dreams is said to foretell doom. Many superstitions surround these creatures, and common folk believe that if one sees an enox, they will die within the year. If seen in tea leaves, an elaborate ceremony is immediately undertaken to ward off evil. Enoxes are nocturnal and rarely seen, careful to remain hidden in shadow. These equines live along the Alasre Mountains, often venturing into the Silva Forest in search of prey. Children are still frightened by stories told around the hearth, of an evil sorcerer who rode these creatures into battle. They are as dangerous in wars as their riders, kicking and biting any enemies that come within reach. Noctis enoxes are as vicious as the tales make out, cruel in nature. Although they are difficult to train, the hours spent are worth it, for they make powerful steeds due to their ability to carry a rider in flight, and can travel for long hours before they tire.

Sprite art: GlassWalker | Description: Damien