If someone is purposely looking for a reindeer, it is unlikely that they will find one. Like their kirin brethren, these creatures can move silently if they wish to, leaving no tracks behind. How they accomplish this feat is quite different, though. Calidaes and frigaes reindeer are capable of walking above treetops, their hooves moving as if the air beneath them is solid. Wild reindeer take to the air whenever anyone is near to avoid being seen. This power does not extend to flight, though, despite the wishful stories of some village children. Levitating tires these companions out, and they cannot remain airborne indefinitely. Reindeer at the castle use this skill mostly to find more delectable leaves at the top of trees. For the most part, these companions are content with remaining on the ground, foraging for food like any other creature. However, if one does manage to glimpse a sight of a reindeer in the woods, it is impossible to mistake for a normal deer. Frigaes reindeer have fascinating antlers that seem to be formed from ice. These antlers are stronger than any icicle, though, and protect them from predators. It is best never to touch the antlers, or to only do so for a fleeting moment, while wearing thick gloves. Frigaes reindeer antlers are colder than any snowbank or spell. Anything these creatures touch for long will freeze completely and become brittle, shattering with a light touch.
This egg could be mistaken for a bell, except it is encased in layers of freezing ice.
Frigaes reindeer hatchlings are happy little creatures, constantly running about and finding the fun in everything. Even at this young age they are growing the antlers their kind is famous for. Older reindeer take care to teach hatchlings the effects of their magic, and so accidents are kept to a minimum. If something is mistakenly frozen, an adult calidaes reindeer will come over and carefully thaw the ice. When one's frigaes calf is young, it is best to approach them with a warming spell at the ready, just in case. As they age, these hatchlings are able to control their powers more easily, and begin to learn to levitate. Frigaes reindeer like to hold contests against one another, seeing who can get the highest. Every once in a while a hatchling takes a tumble, and is quite embarrassed.
A fully grown frigaes reindeer is truly a sight to see. While both genders have the same captivating antlers, those of the males are larger and more powerful. These antlers aren't shed like those of normal reindeer, but are magically regrown if anything should happen to them. If a bit is broken off, it is carefully collected and usually used in spells. If the reindeer's magi is one of the many cooks, it is more likely that the piece of antler will be used to create some sort of treat, usually ice cream. Females almost never damage their antlers, as they don't fight among themselves. The reindeer with the largest antlers are leaders of their herds, and battle with others to defend their place. Young males and hatchlings perform this ancient tradition often, charging at one another and testing their strength. Once in a while inexperienced hatchlings will end up tangled in each other's antlers, and will have to be cut loose. It's lucky that young reindeer use up their pent energy on one another, else their magi would have a hard time tiring them. Eventually, these hatchlings will be old enough to travel with their herd, and will be gone most of the time. These herds can be anywhere from a few dozen reindeer to hundreds. The groups roam around the fields and forests around the castle, and wander quite far from home. If a magi has need of their frigaes reindeer companion, it's necessary to cast a quick spell to call them back. These reindeer can run extraordinarily fast, and will arrive back to the castle within a half hour. Because of this speed, these are one of the last winter companions to leave The Keep and migrate north. Within a few short days, frigaes reindeer have reached the Arkene, where they will spend the warmer months.
Obtained from: Event, Winter Solstice, Retired
Renaming cost: 2000 gold
Sprite art: GlassWalker | Description: Damien