They're still donation pets if the potion is shard-based, which it probably will be. Anyway, as the site population grows, keeping the same number of donation pets just doesn't seem like a good idea. For example, say there's 100 crystalwings and 500 members. All right, so 1/5 members may have a crystalwing. Fast forward a few years, say the site population has increased to 5000. Now it's 100 crystalwings for 5000 people. That's a pretty big difference.Lex wrote:Yunyi wrote:To keep them limited and rare.
As with all such things, older members are going to have benefits that newer members will not. And in this case, older members had easier access to the old donis. New members can't expect these old donis to be so readily available to them, either.
However, as the site population grows, I believe we should implement a method in order to bring in more of the old donis, because if the number of old donis remains the same as the number of users wanting them grows, it's going to be even more difficult to obtain one. And again this is where I'm going to say that I think a doni breeding potion would be good.
That's the point. If we had a breeding potion, then what's the point of having to call them donation pets? Donors now will stop donating since they can get donation pets in other ways. I understand that this may be true or not true, but I would stop donating if this was to happen because there would be an easier way to obtain the creatures.
We currently have about 47,000 members. And I still remember the day we hit over 9000 members in October 2009. That's over five times as many members--and all of the really old, really in demand creatures are from before October '09, so it's likely that many of those 9000 members didn't even have access to purchase those donis when they were in the shop.
If anyone here plays Chickensmoothie, they'll likely be familiar with the December 18th rerelease. It's a day when old pets are rereleased onto the site as part of the advent calendar. Each user has a chance to adopt two random pets, which are from past years and could end up being very valuable. They do this because they need to refresh the economy by adding some more old pets as the number of users rise.
This year the rerelease didn't include the number of rare pets that was expected--because fewer users adopted than expected--so they rereleased pets again on the 24th. They did what they had to do in order to a) keep the economy going with because otherwise the demand for the old pets would overpower the supply, and b) make sure their users were happy (because someone started a thread with concerns about the lack of valuable pets that were rereleased--which is a real concern, not greed, because many people got less valuable uncommon and even common pets on the 18th. Which meant that there were very few new valuable pets entering the system).
Now, they have more of a bartering system, so they don't have to deal with the issue of gold. But now that I've typed this whole thing out, another thought has occurred to me--why don't we try looking at what other sites are doing? I'm not a part of any other adoptable sites, but I know many other users here are, and there's bound to be a few sites that have a currency system as well as pets. How do they manage their economies? We could try utilizing a few of their ideas.