A Bunch Of Stuffff

Share any written short stories, novels, or poetry

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BoardToTheEnd
CreaturesTrade
Posts: 32
Joined: September 4th, 2013, 9:25:08 pm
Gender: Female
Location: tripping over something, no doubt

A Bunch Of Stuffff

Post by BoardToTheEnd »

So uh, I need a place to keep track of my personalities and histories I write, so I guess I'll just use this -shrug-

SKYRIM - My Buddy's Character

Behavior: Skyrim is seen to be an evil being, but he doesn't think of himself as one. He sees himself as someone just trying to get by. Eating lost travelers is the only way he can get all the nutrition needed, as he's very big. His jaws can easily crush small humans, though he much prefers those that require more work to eat. Those who try to challenge him by running are his favorite. His powerful wings pulse as he follows them through the forest, often flying overhead and acting as though he's lost them. As they stop for a rest, he creeps around behind them and snatches them up. The sweat makes them taste salty and there are often things in their bags as well. If something had caught his eye, he goes back to find the lost supplies. He's got a large collection of strange things scattered across the forest.
Despite seeing rather antagonistic towards humans, hunting them down and such, he only does so if he's hungry. After a meal, he won't worry about others coming through. If someone tries to tough his objects, however, he will try to scare them off. He does this in a very... terrifying way. He'll make noise and create powerful illusions with his mind. Often times, he keeps them running late in to the night, often for days until they cannot move anymore and have reached their mental end. He then carries them to the edge of the forest and leaves some sort of sign that they shall not return. Until they awake, Skyrim sits at the edge of the forest watching them. No one is allowed near them. They are to receive no help from the outer world until they wake from the nightmare-like state he puts them in. For hours, they lie on the ground twitching. When they regain enough of their wit to wake, Skyrim allows them to leave. If they try to return to the forest, he follows them the entire length through until they reach the other end. His memory is not good enough to remember their faces, but he'll be skeptical of all who come through for a few days afterward.
Skyrim is very calm when no one is in his territory. He'll sit in trees, allowing his back feet, which are paws rather than the bird claws of his front feet, to hang off the edge. He doesn't use them very often, but when leaving the forest, they're almost all he uses. His wings are often slowly opening and closing when at rest. The only time he's still is when sleeping. He scarcely sleeps, as he worries someone may touch his goodies or hurt him while he's at rest, but he does have a need for it. The powers he shows in messing with other people's minds prove helpful when not in a chase as well, for he can slightly effect things in the natural worlds. He can force an apple to fall from a high place or pull something a bit closer. This allows him to easily bait smaller creatures into going exactly where he wants him, or get something he wants. If something compelling is in a traveler's bag and he's not hungry, he'll use his mind to retrieve it. This helps his large sum of collectibles continue growing. He's very curious about things. Skyrim is a beast to be feared when hungry, but pretty chill when his stomach is full.
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