you wake up and it seems to be a normal day. depending on who you are, you have different things to attend to. perhaps you're a desk jockey, with a pile of paperwork waiting for you at the office. maybe you're a student, dreading yet another day of scool. butcher, baker, candlestick maker. but you're just a normal person. this is a normal world, no magic or other hijinks. rather dull, really
but it's not a normal day. it starts with pressure, as if someone is gently squeezing your brain. there's hints of a voice too, muffled, more a feeling than a sound. you ignore it, but can't help thinking about it. every time you concentrate on hearing the voice, it gets clearer. doesn't make any more sense though. it says stuff like "energy boost!" when you go to get coffee, and "rations depleted!" when your fridge is empty. you wonder if you're going insane
you're not so sure about that, though. or perhaps it's just that everyone's going insane. from that day on, you've noticed more and more people acting oddly. some make odd faces from time to time, reacting to something no one else could hear. others take aspirin and complain about strange headaches. a few days after that day, you see a man running down the street, screaming about voices. no one looks at him as if he's a crazy person. they know they're the same.
the voice - the feeling - is irritating, but persistant. if you think hard enough, you can make the outcome of what is said different. there's little coverage on the phenomena; most likely, no one wants to acknowledge whatever mass insanity had befallen the population. some get better, some get worse
a week has passed. on your way home after a day's work, you notice a beetle, crawling on the ground. the voice appears again, suddenly: "you have engaged a beetle in battle!" how whimsical. you're not normally malicious, but for some reason you feel like complying, and crunch down on the beetle with your foot. it's oddly satisfying, and you feel a slight tingle, as if it was electrocuting you. a moment of guilt - then you walk home at a brisk pace, filled with strange energy
reports on the news of outbursts of violence. the next day, you walk outside, only to see a couple of hooligangs causing a racket. there's blood on their hands. one of them turns, and you can see his eyes are somewhat glassy, as if he's not quite there. "hey man, look at what I can do," he shouts, then laughs, and tosses a stone into the air above him. rather than falling, it hovers, then flies towards you. you almost don't duck in time; the stone travels past, shattering a window. more laughter. you turn and run
Life is a game. How will you play? Tinker and tailor are out of the question; soldier and spy seem more ideal. And remember, even though it's just a game, if you die, you die in real life.
It's as it sounds. Life has become fettered with the trappings that distinguish games. Depending on your experiences and preferences, your personal gameplay mechanics may vary. It seems that you can "level up" by defeating other beings. There's more to the game as well, though its up to you to figure those things out. Do you continue life as normal? Do you explore the new impossibilities created by the "level up" system? Why did this even happen?
This may end up being more D&D-esque than most RPs, with me DM'ing/godmoding to prevent the systematics of some players' games from overriding/overpowering those of others.
[color=][b]Username:[/b] [b]Character Name/Age/Gender:[/b] In the form of [name]/[age]/[gender] sans brackets. Age will be limited to a range of 16-60. [b]Game Style:[/b] A thorough explanation of how you will level up, gain skills, etc. [b]Stats Sheet:[/b] An example of what your character stats sheet will look like. Optional, as it's a pain in the ass to keep up with, but comes with benefits. For example, if you opted out of the stats sheet, you'd RP as in a normal RP. If you include a stats sheet, you'll be more "in-game" and will be given more leeway in RPing things like "you drink the carrot juice! +2 Health!" [b]Description:[/b] What is your character like, appearance-wise? [b]History:[/b] Their past, skills they've learned, etc. No cop-outs. No amnesiacs. [b]Other:[/b] Optional. [/color]
Username: WhatNames Character Name/Age/Gender: Joey Greg Harrison (Called Joe or Mars)/22/Male Game Style: He has a fairly usual level-up/skill-gaining procedure: Level up by attaining a certain number of goals per level, which can vary from eating cereal, meeting a stray animal, or to killing his neighbor. (Sort of like Sims) Each level's goal requirement increases by five each time; ie Level1 :5 goals, Level 2: 10 goals, and on and on. He will gain skills through experience, kill a bug for a certain amount of points, and, like leveling, he will have to reach a certain amount of points for each skill. Skills can be unlocked by learning other skills. Stats Sheet: Lv:1 EXP: 0/100 HP: 100/100 Held Item: -- Equipped: Red Shirt, Jeans, Shoes, Underclothes, Watch Inventory: Keys, Cellphone, Wallet, Pocketknife, Mini-telescope Afflictions: None [STR: Lv 3: 9/50 exp][DEX: Lv2: 6/50][SPD: Lv 4: 15/75][INT: Lv 3: 12/50] [Hunger: 0/100][Thirst: 0/100][Fatigue: 0/100] [Coin: $ 0][Contentment: 50/50] Skills known/learned: Driver, is legally allowed to operate cars/trucks/etc; Virtuoso, Excellent singer and can learn to play instruments very quickly; Stargazing, can locate and identify various stars and constellations; Swimming, self-explanitory; Trying to learn a karate skill, not doing well. Description: Joe is about 5'8" tall, and is average weight. He has light brown hair that turns blonde in the summer. He has blue-green eyes, and a tiny scar on his jaw. (His favorite color is orange.) History: Joe had a normal life growing up, one or two dogs at his suburban home. He's finally in his first home after graduating, with an Arts-education degree. He's been unemployed for a little while, but now that he's moved in, he has been performing at malls until he finds a steady job. Rest to be RP'd. Other: This sounds awesome Cass.
Username: Violet417 Character Name/Age/Gender: Cain L'Noble/22/Male Game Style: Cain's game style mostly involves him doing physical or mental actions, as all he basically has to do to level up is 'fight' to earn EXP. His 'fights' consist of just that- fights. Fist-fights, invading a firewall and challenging someone to a gamble all count as fights in his book, and it reflects in his Gaming style. Most of his EXP comes from winning a bet or game, and hacking into something. The bigger or harder the bet or site is, the more EXP he gets. Stats Sheet: Lvl: 1 EXP: 0/100 HP: 100/100 Afflictions: None Buffs: None Equipped: Inventory: [STR: 9 : 10/50][DEX: 9 : 6/50][SPD: 12 : 15/75] [INT: 17 : 15/50][Hunger: 0/100] [Thirst: 0/100][Fatigue: 0/100] [Coin: $0][Contentment: 50/50] Description:
Cain is tall and lean, standing at about 5'9 or so. His slim frame some-what masks his toned body underneath, and has faintly tanned skin. His pale blonde hair is tousled, and silky to the touch, and the back part is longer then the front, which reaches a little bit under his ears. He has silvery grey eyes that are slightly narrow, and slim eyebrows that hover over them; overall, a very handsome face. Cain often wears a sleeveless suit with his shirt usually unbuttoned so that it reveals some of his upper torso. He also always carries dark blue shades with him, seeing as their a gift from his deceased sister. History: His father ran a big-time casino in the city, so Cain spent most of his childhood observing people gambling their money away. He learned what made people lose, and tried to avoid doing that when playing games against some of their members. When he was eighteen, he was a dealer at the casino, and usually won many times, sometimes losing on purpose to a wealthy client so they would return. However, after his older sister's untimely death when she was twenty-three, his father became withdrawn, and the casino fell into ruin. Having no where to turn, he picked up hacking from his cousin, who discovered he had a knack for it and nurtured it, until Cain could hack into a fire-wall in under ten minutes. Still, being unemployed was tough, and Cain soon joined another job as a dealer at a casino, later becoming a gambler there. Throughout his life, he learned people with charm made it better then people who didn't and now knows how to talk to someone smoothly, and lie even better. Despite this, he often got into fights when he was in high-school and college, but was always sure to receive hits where they wouldn't be seen. Other: He got his online degrees in computer-programming during his stay with his cousin, and now stays in a high-rise apartment in the city.
Username: Bluewyrm Character Name/Age/Gender: Keturah (abbreviated as "Ket" because frankly, I'm the only one who cares how you spell it)/20/Female Game Style: Ket's playing a rather different game than the rest. Instead of starting very weak and gaining "levels" that boost her stats, she instead starts as an ordinary human being and may perform the extraordinary or boost her natural skills by expending some value of Ritual Points. Ritual Points may be harvested either from certain types of objects (touch the object, and she gains a bonus to her rate until it is destroyed) or by completing 'rituals' which can range form the specific ones listed below to more general ones related to character interactions. Spoilers for long - It's really specific as to what I can/can't do.
Size categories: 5*5 feet - 1 room - 1 floor - 1 building - 1 block - 5 blocks - whole city - whole state - country - world Ratings: -20 (Infamous); -10 (dreadful); -7(terrible); -3 (awful); -1 (bad); 0 (mediocre); 1 (ok); 3 (decent); 7 (good); 10 (great); 20 (legendary) Ritual points gained at end of post = number of prose lines (pl) * energy multiplier (em) +pl * temp modifier (tm)+ specific ritual bonus (b) Multiplier starts at zero Points are available for use in next post, and are retained until spent. Make a spell circle: +.5 em Tag small mechanical device (clock etc.): +1 em Tag small electronic device (computer etc): +1.5 em Tag Artifact (Sword, ancient tablet etc): +2 em Ritual with circle motif:+4 tm (Bonus ends when ritual is interrupted or I forget to mention it) Destruction ritual: +10*(em value of object) b (Occurs whenever a tagged object is destroyed) Other ritual: +2 tm (duration) + 5b/size category Dramatically confront an enemy: +3 tm Make a new friend: +10 b Supercalifragilistic bonus: +1 to 100 b, depending (it's gonna have to be a pretty awesome feat to get 100 though....)
Monologue penalty: -1 tm per line of unbroken speech over four lines Health penalty: -1 tm if condition is Awful, -2 if Terrible, etc. Hunger penalty: ditto Fatigue: also ditto That which was not meant to be seen: -1 tm; -1 sanity level
Things RP can be spent on: [Desired category: -20 (Infamous); -10 (dreadful); -7(terrible); -3 (awful); -1 (bad); 0 (mediocre); 1 (ok); 3 (decent); 7 (good); 10 (great); 20 (legendary)]*Buff number - current category*buff number = price Each category allows her to, well... perform feats with the buffed skill that are ___. If it's negative, the skill sucks.
Health: x% (Rating - each 10% lost drops a rating level; with all of these, legendary is available only with buff) Buff number for 10% is 1 Hunger: Rating (Goes down over time, won't be one of the positive values. Includes thirst.) BN - 5 Fatigue: x% (Rating - low health will lower this stat gradually) BN for 10% - 5 Sanity: (Rating - starts at great, increases/decreases only under extreme stress.) BN - 5 for temp; 15 to stick Lifting: (Starts decent. Like all, can be lowered under stress) 2 BN Athletics: (Start: good) 1 BN Manual dexterity: (Good) 2 BN Wits: (Great) (Covers intelligence and wisdom stats, basically.) 2 BN Spellcraft: Unlocks at 5 em. Sizes follow a 1-2-3-5-7-13-17 scale for price multiplier, times the category (awesome level) of the spell, times 1 or half the number of posts it's endured (whichever is larger). A tiny flame that lasts one post would be a 1 (small size)*1(decent) price. Spells below 0 backfire horribly.
Stats Sheet: Will be spoilered in the posts: RP total: [rp total, minus any buffs given and plus any rp earned in post] pl * em +pl * tm+ b = RP Status effects: (Poison etc., plus ongoing things granting tm or em)
Health: 100% (great) Hunger: none Sanity: Great Lifting: Decent Athletics: Good Manual dexterity: Good Wits: Great Ongoing spells: (none, will list what, size, category, and duration) Inventory:[duh] Achievements: [# urns smashed etc.] Description: Ket is of average height for an African-American woman. Her hair is black with a faint brown tint (although excessive use of spells will eventually turn it to a rusty clay-red) and her skin is medium brown. She is athletic and of healthy weight, and has a old, healed up scar on her forehead from an incident in her childhood. She wears utilitarian clothing, and carries herself confidently. History: Ket, or "Kit" was raised by a single mother in the inner city, and never knew her biological father. One of the local cops took her under his wing when she was young, giving her a strong sense of Justice, although failing to instill one of Law. (She's Chaotic Good, if you follow the D&D system.) She's always had a tendency toward the occult, although she doesn't believe in Religion. Her intelligence gained her a scholarship to one of the universities in town, where she's currently studying fields such as Literature, Theology, and good old Archeology. (Hasn't declared a major yet.) On the weekends, she minds her mother's thrift store. It sells a lot of clocks. She can: drive, bargain, read really well, parcour (a little bit), stare down 'tough guys' twice her size, and be really irritating to her teammates. Other: She's a very confident, stubborn person who loves to test things out; especially her new-found abilities. If she came from a typical tabletop RP, it would be a crazy-quilt Call of Cthulhu/Exalted mashup... This sounds like a lot of fun! I can't wait to get started. (If you need a better explanation/want me to take something out, just ask.)
Username: Cassowary Character Name/Age/Gender: Cass / 19 / Female Game Style: Cass gains EXP and Stats exp by doing various tasks, from the mundane to the extraordinary; the amount of exp gained depends on the difficulty of a task. With each level, her HP and SP increase automatically, as does her required to-next-level EXP. Her Stats are unrelated to her Level. Buffs/Afflictions/etc. are fairly self-explanatory. Morale and Fatigue dictate what sorts of things she can do and can't do, ex. if she has a Fatigue of 40/50, she'll be too tired to do much. She's at level 2 currently because she's "defeated" a lot of bugs for her insect collection. Stats Sheet:
Description: 5 foot 4 inches, Asian female, medium build. She prefers to wear casual clothes, usually stuff like jeans and a t-shirt. Picture. History: A fairly typical middle-class girl, she's been raised by her academic parents (divorced mother and stepfather), who've moved around a fair bit due to their jobs. Between moving and vacations to various places, she's had a fair amount of exposure to the world, and decided that she likes where she's at; she's a homebody as a result. Bookwormish as a young child, she was the "weird kid", and never really grew out of the role; a lot of the time, she feels that in order to be a part of a group or get any attention, she needs to be a clown, often making others laugh at her own expense. Currently, she's enrolled in college, studying bugs. Other: I've given up RPing as anything besides myself. Avec enhancements, of course. I only wish I were this cool.
Username: WolfeDente Character Name/Age/Gender: Nicodemus Silberius Saint Thames The Third. Written, Nicodemus Silberius St. Thames III. Called Nyx/16/Male Game Style: Every battle he fights will be more experience depending on difficulty. So for example if he fights a beetle it would be less experience than if he killed a larger animal like a dog. Every time he fights or runs he looses energy, or "E". [see below on stats sheet] He starts off with 250 "E" because he is a really healthy person that played soccer and ran a lot, therefore lots of energy. If he does something that takes lots of skill, like makes a weapon, or befriends an animal that takes up SP or skill points. Every time he sleeps he gets +10 skill points, even if it is a short time to sleep. He will start with 100 skill points and there is no limit of how many there is. Stats Sheet: Lvl: 1 EXP: 0/100 HP: 100/100 E: 250/ 250 SP: 100/ ∞ Buffs: - Afflictions: None [STR: 5 : 7/40] [DEX: 5 : 5/40] [INT: 5 : 15/50] [WIS: 5 : 15/40] [Hunger: 0/100] [Thirst: 0/100] [Fatigue: 0/100] [Hygiene: 10/10] [Coin: $ ∞] [Frustration: 0/50] [Contentment: 50/50] Skills known/learned: Soccer kick, a really hard kick to a weak point; Animal Tame, self explanatory; no more yet. Description: Appearance: (I don't like pictures because they define what people think of when they look at my characters instead of my description, but I put them in spoilers in case anyone really really wants to see pictures.)
He has sandy blonde hair that even on a good day looks slightly messy. It looks kind of scruffy unless he is yelled at to clean it up. It falls a little past his ears on the sides, down further to about halfway his neck, and he has shortish bangs. When he does have his hair brushed it stays straight and perfect, usually. His eyes are blue, with a hint of green. When he wears green shirts the colours in his eyes tend to reverse, making the green stand out more. His grin is a little crooked, yet his teeth are straight. He puts off and air that when people first meet him, they don't see an heir, they see an ordinary guy, with a very tiny sense of style.
He's rather average at 5' 9'. His body isn't really built it's more lean, like an athlete. He usually practices soccer in his free time and enjoys it greatly. It therefore, has shaped his body muscle wise. He has a powerful kick and strong legs. He does some things with his arms but not as much as his legs and he is fit, but doesn't look it if you looked at him.
He never really cares about trendy things, just likes t-shirts and jeans with a funny saying. A shirt you can see on him often is his CSI: Can't Stand Idiots shirt. The irony is that he is the heir to a rather large area, and he hates dressing up in any way. In fact he would prefer to be a lower class person so his mum and dad would stop getting on his case in sense of fashion.
History: He came from a 'royal' type family. His parents were richer than anyone else at one point, but all that wealth went to him. When people say "I wonder where all that money went," chances are, they are with him. He hates to show his wealth and never reveals that he actually has that much money. He has no idea what is going on and hates the violence that is sprouting up. Other: Personality: He rarely cares if you do anything to him. You could mess up his hair for hours and he wouldn't care. That is if you are his friend. If you aren't he know a long list of ways to get people out of his hair. Since his parents are so famous and he is an only child he knows how to get his way, but he is quite friendly. He rather tends to go out and around without ever showing who he really is, Nicodemus, and preferring to go simply by Nyx.
He likes making friends and is good at it but sticks to having a close inner circle that he can trust. Those in his inner circle knew Nyx before Nicodemus Silberius St. Thames III, so he knows they aren't gold diggers. He will only rarely trust someone if they know him as Nicodemus before they know him as Nyx. He is kind-hearted though and will always help someone in need.
He loves small animals and little creatures the most. He has a way of befriending anyone or anything. Animals naturally like him and he is quiet and serious whenever he is out in nature. His current pet is one in a line of lots he has had. He can remember all of them and tries to only have one at once so he can devote all his time to it. His current falcon is one that he caught and tamed himself. It never leaves his shoulder and has the rare ability to make words, even if it doesn't understand what it is saying.
He plays guitar and shows his emotions often, rarely being embarrassed because quite frankly if he is going by Nyx, he can't hurt his family's reputation nor can he really make a fool of anyone associated to him. He loves to joke around and play games. He has skills at pool/billiards, and ping pong, but isn't good at lots of other games. His guitar playing could use a lot of work though. He isn't the best, but he tries and enjoys it.
He cared about his family even though they were big shot business and land owners and he is quite loveable. He has a way of seeing the best in everything and everyone. He doesn't think it's awkward to be best friends with a girl and do everything together. In fact, he kind of thinks its stupid for people to be awkward around each other, if they are friends, they should just get over the awkwardness in his mind.
He is book smart as well as street smart, but he has a smart aleck attitude that makes some adults mad. If he knows you he isn't afraid to tease you and poke fun, all done while he grins and shows he is kidding. He also has quite a temper if you can get him mad and dirty sense of humor. He never blames anything on anyone else, but owns up to it. He has a very high temper level meaning it takes a whole lot to get him mad.
Pet: He has a pet hunting falcon and her name is Sturmer. He caught and trained his falcon by himself. She never leaves his shoulder and has the rare ability to make words, even if she doesn't understand what she is saying, she can repeat thing to him and deliver messages, written on paper and put in a can, like the old passenger pigeons, or verbally. She is a red footed falcon.
EDIT: Sturmer's beginning Skill sheet: Lvl: 1 EXP: 0/100 HP: 100/100 E: 100/100 SP: 10/ ∞ (Because she is a chick she starts with 10) Buffs: - Afflictions: None [STR: 5 : 7/40] [DEX: 5 : 5/40] [INT: 5 : 15/50] [WIS: 5 : 15/40] [Hunger: 0/100] [Thirst: 0/100] [Fatigue: 0/100] [Hygiene: 10/10] [Coin: $ ∞] [Frustration: 0/50] [Contentment: 50/50] Skills known: None yet, but soon will be; Message delivery and Speaking.
(I also edited Nyx's spreadsheet)
Last edited by FlyingMongoose on May 12th, 2012, 11:58:53 am, edited 1 time in total.
The char sheet looks decent, Pasta, though one thing. I'm a little iffy on the pet. If you want, you can still keep her, but you need to start her off as a normal animal. She can gain talking skills and message-delivery skills later on.
Username: WhatNames Character Name/Age/Gender: Joey Greg Harrison (Called Joe or Mars)/22/Male Game Style: He has a fairly usual level-up/skill-gaining procedure: Level up by attaining a certain number of goals per level, which can vary from eating cereal, meeting a stray animal, or to killing his neighbor. (Sort of like Sims) Each level's goal requirement increases by five each time; ie Level1 :5 goals, Level 2: 10 goals, and on and on. He will gain skills through experience, kill a bug for a certain amount of points, and, like leveling, he will have to reach a certain amount of points for each skill. Skills can be unlocked by learning other skills. Stats Sheet: Lvl: 1 EXP: 0/100 HP: 100/100 Afflictions: None [STR: 9 : 9/50][DEX: 6 : 6/50][SPD: 15 : 15/75] [INT: 10 : 12/50][Hunger: 0/100] [Thirst: 0/100][Fatigue: 0/100] [Coin: $ ∞][Contentment: 50/50] Skills known/learned: Driver, is legally allowed to operate cars/trucks/etc; Virtuoso, Excellent singer and can learn to play instruments very quickly; Stargazing, can locate and identify various stars and constellations; Swimming, self-explanitory; Trying to learn a karate skill, not doing well (Hope you don't mind I borrowed your design, Wolfe!) Description: Joe is about 5'8" tall, and is average weight. He has light brown hair that turns blonde in the summer. He has blue-green eyes, and a tiny scar on his jaw. (His favorite color is orange.) History: Joe had a normal life growing up, one or two dogs at his suburban home. He's finally in his first home after graduating, with an Arts-education degree. He's been unemployed for a little while, but now that he's moved in, he has been performing at malls until he finds a steady job. Rest to be RP'd. Other: This sounds awesome Cass.
Today was good. Today was fun. Tomorrow is another one. ~Dr. Suess Warning! My train of thought jumps tracks. Making a Chimera Army! Want any and all of your Chimeras! PM offers. ¡ןıɹdɐ ʎddɐɥ I'm slowly coming back out of my hermit cave for the holidays.
On second thought, Wolfe, I've decided to reject your character as he is right now, for the reasons listed below: 1. The rich family/unlimited money thing. I was hoping for an RP with some more normal characters. If you could at least get rid of the unlimited money, that'd help. 2. The hawk. I'd prefer if there were no hawk at all. If there must be a hawk, it must have absolutely no special skills in its description. 3. Changed my mind about the personality description. Please delete that.