It should be realized, of course, that magic is, and always has been, a rare trait; those few lucky young ones who show signs of a magical aura at birth are sent off to the Keep before their seventh year. The ability had been for centuries a nascent trait, but with the event of a poorly manufactured spell, this trend appeared to change. Though still uncommon, children who were most certainly common folk began to develop magical abilities; a child who was one year just a simple boy or girl could be well on their way to becoming a magi in training. Of course, the Keep had to take these unusual cases in, for training young magi was the Keep's purpose, but the legitimacy of these children's powers soon became a very important issue.
It was not long after the "new magi," as the developed magic users were called, appeared that certain magi began to show signs of a new power type. At some apparently random time, some magi (including the "new magi" who powers had appeared later in life) would very violently change shape into a magical creature. While shape-shifting magi, those naturally talented in the complex magical art of changing form, had existed in the higher ranks, these random shape-shifters could be young or old, well-trained veterans or new trainees.The shifting was also quite different, for the magi would be in pain for the transformation, and they often briefly lost control of their body, truly becoming the wild creature they appeared. It was uncontrollable, and though most of these transforming magi turned into peaceful creatures, like Jerboa Rats and Axolotls, the threat of uncontrolled, effectively wild Dragons and Hellhounds became unnerving to the Council of Magi for obvious reasons. It was deemed that any mage who shape-shifted like this would be confined as a creature and given guards as a human, in case of the transformation occurring again.
But these two instances were rare and recent cases; for the rest, the Keep has remained the safest haven in the world, for both magi and creatures. The students continue to learn and practice their magic, while the more experienced magi teach, and the creatures continue to bond with their owners, assisting them as they have for centuries. Now it is your turn to be a part of that community, but you are destined for something beyond merely being a part of the Keep's body of magi; you, and your companions, are destined for greatness.
You are a person in the Keep; I leave the rest up to you, whether you are a magi or not, dark or light, unique or not. Obviously, I would prefer if you begin either in or on your way to the Keep, as this will keep the plot easier. There is no age limit, but if you have a very young or old character with a certain degree of skill, please give reason for their abilities or lack thereof, however the case may be. You must be human, Naga, Centaur, or Mermaid; if the site gets more allies while this roleplay is active, then those will count as playable characters as well. Magi are included as humans, though the half-human allies may also use magic. In addition to the traditional magi, who are born with their powers, there are common folk, new magi (those who develop powers later in life), and the Cursed (magi who randomly shape-shift into one type of magical creature). New magi and the Cursed are unfortunately outcasts among fellow magi at the Keep due to their odd traits, but they are not the only unusual cases. There are always a few magi who stand out because of unique talents, skills, histories, or traits. Please only use creatures from the Magistream world as your companions; your character may have as many as they like, but it would probably be best to only have a couple of creatures out at a time. Remember that in a world of magic, nearly anything is possible. All that I ask is that you fill out all parts of the form, stick to the rules, create an interesting character, and above all, have fun.
(Now, onto the boring part. I do expect you to read these rules, though.)
(Special for this RP)
(This is an example for with what should be filled out in each section. Please do a good job on the form, and post it in the OOC thread.)
Username: (Your Username. Hint: it is that second word in the "Welcome _____" on the main page when you are logged in. If you have trouble remembering this, I fear that I cannot help you in any way, shape, or form.)
Character Name: (Please put something that you would want your character to be called here. If you put something that you do not want your character to be called, then I reserve the right to call your character exclusively by that name.)
Age: (If you can't decide, that your best guess; I will allow unusual ages if you give me a good excuse.)
Gender: (It will usually be one of two things.)
Appearance: (Minimum of one paragraph; picture may be included as well, but please list the site and/or artist of the image.)
Personality: (Minimum of one paragraph; like the above traits, this is fairly self-explanatory.)
History: (Minimum of one paragraph; this can include your character's personal history, background, family history, ect.)
Favored Creature: (If your character has one creature that they travel around with, add them here; if not, then give your character's most desired creature.)
Powers and Skills: (Any spells, abilities, or skills that your character specializes in; each physical skill has a limit, and every magical ability has a weakness; if you do not include a weakness, I will make one for you >;} ...)
"Achilles Heel": (Your character's greatest weakness; if you would like to include all of their weaknesses, go ahead, but remember that this must be a challenge for your character to deal with regularly.)
Rank: (Magi can be ranked from one to six; one is a new arrival to the Keep and a training magi; two is a magi who has covered the basic spells and is working on their specializations; three is a magi who has nearly mastered a specific skill and is sent on more dangerous quests; four is a magi who tutors younger students and works at specializing in several different fields of magical studies; five is the rank of a teacher and a masterful magi, one who has advanced control over every basic realm of magic, as well as a unique specialization; six is the rank of a Council of Magi member, the highest rank attainable by anyone other than an Archmage, who is also ranked at six, even if their skill is higher than any of the other council members. Most of us will be level four or lower.)
Favored Magic: (Which area of magic does your magi hope to study and master? Or, which one do they have the most talent in, or, which one do they find the most interesting? This can be anything, but you may only list one type)
Character Type: (Is your character a traditional magi, a new magi, an ally, or a cursed? Or are they something else entirely? If you would like your character to be a unique type, like a non-magic user or a permanently-shifted magi, then PM me.)
Other: (Again, self-explanatory; if you want your character to carry around a weapon, jewelry, have a crush, or use or do anything else unique, then write that here.)
(Here is the actual form)
- Code: Select all
[b]Powers and Skills:[/b]
*Also, if you would like to be a shape-shifter, know that you must be a Cursed or a rank-four+ magi. Cursed can only take on one creature form, rank-four+ magi can take on one small (cat-sized) and one medium (horse-size) creature form, and any rank above four can take on up to three forms. You may chose more forms if you want to be able to turn into a plant or an inanimate object.
OOC Thread: Here