Suggestion: Adventures

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Karzarill
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Suggestion: Adventures

Post by Karzarill »

Not sure if this have been suggested before but I was thinking that maybe we could have text based adventures, they'll be much like quests except they can have more requirements, be longer, have multiple choices and can be repeated. There could be like 3-5 different difficulties so everyone from the newest player till the oldest veteran can play them.

Example of difficulty levels.

1: Everyone can do these as only stream creatures are required to start and finish them
2: Slightly more experience players can do these since there's a chance that one would require a shop creature
3: Will requiring a shop creatures and possibly quest creatures
4: Have a high chance of requiring quest creatures and possibly a chance of being in need of a donation creature
5: May require a donation creature or two

You won't lose any creatures you bring with you on adventure and only adults can be taken along. Why only adults some may ask because they might want to take their favorite frozen hatchling on adventure. Because I was thinking that adventures could in-cooperate the battle system people have talked about, on your adventure you may find hostile creatures that can attack you and the creatures you've brought with you will need to fight them.

Reward: A chance of getting an egg that can only be obtained by adventuring, each difficulty could have a different creature as reward. But the chance of not getting an egg at the end of the adventure is there to make up for the fact that the adventures are repeatable and that you can't always expect to be successful when venturing out in the world.

Creatures: As for creatures all adventures have one or more creatures that must be brought along as they're needed to complete them. There could be a set amount of creatures you can bring on an adventure, the harder the adventure is the more you're allowed to take with you and of course an extra slot or two for those that wanna bring their favorites along.

Example of creatures allowed at each difficulty.

1: 1-2
2: 1-2
3: 2-3
4: 3-4
5: 4-5

Variety: To avoid it becoming boring there could be made several adventures for each difficulty that all have different requirements and story. To vary it even more the game could randomly pick like 3-5 each day you can choose from. So every day there'll be something different to choose, one day you may have 5 Lv. 1 adventures to choose from another day you may have 2 Lv. 1 and 3 Lv. 5 to choose from.

So to sum it up.

- Repeatable
- Multi-choice to vary the adventure stories a little
- Different difficulties so there's something for everyone
- No guarantee of reward
- Possible chance to use a battle system as hostile critters may attack you
- Can still pick other creatures to adventure with in addition to the ones required for each adventure
- There'll be different randomize choices of adventures available each day

I hope I explained it well enough, I sometimes suck a explaining things.

Suggestion modification, instead of donation creatures is going to be quest and event creatures plus the start of a battle system.
Padfootsmistress777 wrote:No, I know, but, suggestions thread so I figured I put it in there. Quest and event I like though, those are (relatively) easy to get (compared to donations) but still difficult enough that it can take awhile, especially if pairs aren't cooperating :lol: .


That's true, maybe a form (like the crash-return forms we have), a couple of drop down menus, one with a list of your creatures, one with a list of available attacks (or maybe check-mark based lists?). And maybe there can be different "rounds". And you can choose a (set of) creature(s) and an/a (set of) attack(s) for each round, hit "submit" and then get a whole story based on what you've chosen. To make it easier, the lists could just go by species names instead of personal ones, if you don't have that creature you can't use it (all must be adults). The species names would just be to make the story telling easier, you don't have to make a new story for every name... Almost like fill in the blanks or madlibs! x3.
Puzzle suggestion.
ApprenticeCrone wrote:What if instead of a battle it's a puzzle or maze, and you can't always complete it because you can't go backwards. So most of the choices will lead to a nice result, but sometimes you'll be told,
"The path dead ends at a beautiful viewpoint above a lovely waterfall. Your (fill in creature you brought) is so excited, it (flies/jumps/climbs) down to play in the water, and you end up having to go home to clean up the mess."
Or something similar.
Last edited by Karzarill on March 27th, 2014, 6:25:12 pm, edited 2 times in total.
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CinnaminDraconna
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Re: Suggestion: Adventures

Post by CinnaminDraconna »

Anything that 'requires' a battle system gets a NO in my game.
Anything that 'requires' a donation pet also gets a NO; not everyone can spend real money on a game.
I am in the process of moving house, so I will not be around much for the foreseeable future.
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Karzarill
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Re: Suggestion: Adventures

Post by Karzarill »

You don't need real money to get a donation creature though, although with the prices we seem to have now since some want 100k a shard for current ones is just insane.

Why no just because of a battle system?
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Re: Suggestion: Adventures

Post by ApprenticeCrone »

(If this happened, I suspect you would also have people loaning out their donation pets so others could complete adventures, just like you have people loaning out their donis for others to breed them)
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Loaning out doni pets for breeding: FREE -see profile for details, then pm me
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Karzarill
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Re: Suggestion: Adventures

Post by Karzarill »

Most likely since it'll be an easy way to make like 5-10k just like with doni rental.

The idea still needs tweaking and polishing if is going to work, because let's face it Magistream could use something that's more than just a one time thing like quests are.
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Re: Suggestion: Adventures

Post by Adelheid »

It looks great so far Karz! ^.^
So it's like those dungeon crawler games, but text based I presume?
Or is it like those old ass text based rpg games?

Either way, maybe there should be an option to bring allies maybe? Since they're just sitting around on their fat butts all day. :U
CinnaminDraconna wrote:Anything that 'requires' a battle system gets a NO in my game.
...Sorry to say, but It's not really "your" game anyway?
There's nothing really "wrong" with a battle system, you can ignore this kinda thing if you don't want battle systems, since its optional.
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Re: Suggestion: Adventures

Post by BBkat »

ApprenticeCrone wrote:(If this happened, I suspect you would also have people loaning out their donation pets so others could complete adventures, just like you have people loaning out their donis for others to breed them)
Except for the fact that not everyone can breed them because again, you still need shards. So you'd still have to end up paying several hundred thousand. It's not as easy as say, loaning a pair of Fog Rays to someone so they can breed their own for a quest/adventure. The person breeding them needs to have shards.
I don't like the idea of using donation pets, they always stuck me as, I dunno, novelty pets I suppose. As in, not everyone can get them(unlike shop/stream/quest where everyone has an equal shot at getting them), so why put them into something like this.
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Karzarill
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Re: Suggestion: Adventures

Post by Karzarill »

Kami wrote:It looks great so far Karz! ^.^
So it's like those dungeon crawler games, but text based I presume?
Or is it like those old ass text based rpg games?

Either way, maybe there should be an option to bring allies maybe? Since they're just sitting around on their fat butts all day. :U
CinnaminDraconna wrote:Anything that 'requires' a battle system gets a NO in my game.
...Sorry to say, but It's not really "your" game anyway?
There's nothing really "wrong" with a battle system, you can ignore this kinda thing if you don't want battle systems, since its optional.
I guess you could call it that, read some story and description of of the area and anything and anyone in it then choose what to do from the options you're given.

Besides is not like it'll be PvP in the adventures because you're going on the adventure to find eggs not magis to slaughter. But you can't just stroll around and think you won't get attacked by an unhappy creature when you just walk into its territory.
BBkat wrote:
ApprenticeCrone wrote:(If this happened, I suspect you would also have people loaning out their donation pets so others could complete adventures, just like you have people loaning out their donis for others to breed them)
Except for the fact that not everyone can breed them because again, you still need shards. So you'd still have to end up paying several hundred thousand. It's not as easy as say, loaning a pair of Fog Rays to someone so they can breed their own for a quest/adventure. The person breeding them needs to have shards.
I don't like the idea of using donation pets, they always stuck me as, I dunno, novelty pets I suppose. As in, not everyone can get them(unlike shop/stream/quest where everyone has an equal shot at getting them), so why put them into something like this.
Because is a suggestion and to make it work we need to sort through it and find out what would be best.
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Re: Suggestion: Adventures

Post by CinnaminDraconna »

If a 'battle system' is required to get a special pet, that means it is NOT optional if I want to get that pet. Sure, I can buy it from someone else later, but then it's not free anymore, which kind of defeats the purpose of completing an adventure, i.e. the reward at the end.

So since I can't stand battle systems and this requires a battle system to get that special reward pet, I get left out of the fun. So NO, not if it requires a battle system. This isn't Neopets or Beast Keeper, this is MagiStream which is a collecting game. The battle system that has been discussed in the suggestions threads forever is NOT required, so therefore doesn't interfere with how I play the game. A required battle system would positivily interfere with my game.
I am in the process of moving house, so I will not be around much for the foreseeable future.
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Re: Suggestion: Adventures

Post by Adelheid »

Hey Karz, permission to use "part" of your idea for my idea?

Like in the battle system, if you defeat the hostile creature, maybe get a chance to "pick up" the dropped claws/fur/whatevers? Also in the Adventure thing you could find random herbs/mushrooms/dropped items in the area to use in Alchemy?

Just brainstorming here, after all. :nerd:
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